Virtual Reality (VR) for Climate Change is an interactive and immersive method that enables anyone to experience causes and effects of climate change that cover Waste Management, Agriculture and Land Use & Forestry (LULUCF) aspects. The visual format, contextual cues, voice over and immersive characteristics of the VR improve the speed of learning, understanding and awareness on the importance of climate change.

VR for Climate Change enables visualization of:
- Evidence - Global Temperature Rise, Warming Oceans, Shrinking Ice, Glacial Retreat, Decreased Snow, Sea Level Rise, Declining Arctic Sea Ice, Extreme Events and Ocean Acidification
- Causes - Greenhouse effect include Water Vapor, Carbon Dioxide (CO2), Methane, Nitrous Oxide, Chlorofluorocarbons (CFCs), and human activities.
- Effects - Temperature Rise, changes in Precipitation Patterns and Sea Level Rise.
- Vital Signs - CO2, Global Temperature, Arctic Sea Ice Minimum and Sea Level.